I Tried all settings in game and it stays at 30 when i try them in-game, I've tried researching online for answers and searched through videos if it was possible to run the game at 60 fps, i also tried using Nvidia control panel to no luck. However, it's more likely that it's because the monitor is operating in 120Hz anyway regardless of the 2D/3D mode. Is it possible to get 60 fps for metal gear rising on pc. (Warning: loud music) The RivaTuner FPS cap seems to help with input latency. With LCD and LED displays this is less of an issue, but going to 120Hz could be beneficial, but it's unlikely. Metal Gear Rising: Revengeance originally was named Metal Gear Solid: Rising. It's innaceptable to have an 'HDMI' problem, a 'cap' for a resolution or any other issue. I want to get the proper support for a software that I paid for. ini's which I'm not finding in My Documents. The only thing that I'm willing to do is modify some. When monitors were cathode ray tubes it was definitely the case that you could see flickering at 60Hz or even higher refresh rates so a 120Hz monitor would effectively be "flicker free". Ok, this is the deal: I don't want to execute a third party software to resolve this. Higher refresh rates on the monitor give you a more stable picture - regardless of whether that picture is being changed by the computer at 60 frames per second or 1. ![]() ![]() The frames per second of the game is different to the refresh rate of the monitor. There still people that wil care, and see the difference let me explain a little bit what i mean with 120 hz vs 60 hz. I am not saying bad things bro dont worry i just say its not a market thing, the problem is people just dont care, if they have a monitor from the 90,s or one from this age. Is just my opionion no need to swear or what ever ur trying to say to insult. ![]() Sorry but u just making ♥♥♥♥♥♥♥♥ now out of yourself.
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